Cnevz
Administrator
Posts: 23
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Post by Cnevz on Oct 22, 2010 18:21:18 GMT -5
Up to this point, all of my forge projects have been fairly minor, using limited amounts of objects and budget, as well as being either tentative in design, linear, or overly standardized on some level.
Not this one.
Climax, working title, implores the full area of the coliseum. While it still utilizes only a regular amount of budget, no aspect of its design may be considered tentative or orthodox. There is no grid-like, boxed floor, textured rock tunnel, or two-story tower blandly implemented like you've seen in other maps. No, this design, and more importantly this concept, is 100% original and, while the structures themselves may not be pioneering, the gameplay will be. That I can guarantee. Object limits permitting (and they will, as I will find a way), Climax will also support every possible gametype without falter, from Stockpile to Multi Team Oddball to Invasion, supporting FFA and Team and offering different weapon and vehicle layouts based on symmetry. Climax will be complete in every sense of the word.
And it is coming soon.
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